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Backwards Design Helpful Hints

Page history last edited by Ed Barry 10 years, 4 months ago



Things to pay special attention to, in the text:


Backwards Design Helpful Points in the Text:


Axiom #1 Scenario, page 4 (Developing and deepening student understanding).

Axiom #2: Scenario, page 5 (Transfer-Applying knowledge in authentic contexts).

Axiom #3: Scenario, page 6 (Curriculum development follows the Backwards Design process).

Axiom #4:  Scenario, page 7 (Regularly adjust instruction/curriculum as you review student performance indicators)


Why meaning is important to students: page 15-16.


Implications for learning, on the part of students: page 17.


Some examples of Big Ideas: Page 26, 27, 32, 38, 40, 41, 43


Three types of goals to set for students educationally (declarative knowledge, procedural knowledge, disposition): page 64.


The difference between Knowing and Understanding: page 68/69


Creating Authentic assessment tasks: Use the GRASPS Frame: page 70


Essential Questions, examples: 111,114, 115


Sample Lesson: 146




Differentiation Helpful Points in the Text:


Teaching Responsively: page 18-23


What to consider, as you look to differentiate: page 36


Review Scenarios/Examples in Chapter 4; Tons of examples.


Culture of a DI classroom: page 50


Websites/Resource: page 57


Structures that Support DI: pp 91-94


Instructional Strategies that support DI: pp 97-99


Solutions to problems with DI: 102-105


Grading: page 132


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