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Backwards Design Helpful Hints

Page history last edited by Ed Barry 12 years, 9 months ago

 

 

Things to pay special attention to, in the text:

 

Backwards Design Helpful Points in the Text:

 

Axiom #1 Scenario, page 4 (Developing and deepening student understanding).

Axiom #2: Scenario, page 5 (Transfer-Applying knowledge in authentic contexts).

Axiom #3: Scenario, page 6 (Curriculum development follows the Backwards Design process).

Axiom #4:  Scenario, page 7 (Regularly adjust instruction/curriculum as you review student performance indicators)

 

Why meaning is important to students: page 15-16.

 

Implications for learning, on the part of students: page 17.

 

Some examples of Big Ideas: Page 26, 27, 32, 38, 40, 41, 43

 

Three types of goals to set for students educationally (declarative knowledge, procedural knowledge, disposition): page 64.

 

The difference between Knowing and Understanding: page 68/69

 

Creating Authentic assessment tasks: Use the GRASPS Frame: page 70

 

Essential Questions, examples: 111,114, 115

 

Sample Lesson: 146

 

 

 

Differentiation Helpful Points in the Text:

 

Teaching Responsively: page 18-23

 

What to consider, as you look to differentiate: page 36

 

Review Scenarios/Examples in Chapter 4; Tons of examples.

 

Culture of a DI classroom: page 50

 

Websites/Resource: page 57

 

Structures that Support DI: pp 91-94

 

Instructional Strategies that support DI: pp 97-99

 

Solutions to problems with DI: 102-105

 

Grading: page 132

 

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